Watch the PE Huddle!“Making a Difference – Artie Kamiya’s Long and Storied Career”
EQUIPMENT:
OUTCOMES:
The student will:
NATIONAL STANDARDS: 1-5
INSTRUCTIONS:
Students will perform an instructor selected locomotor movement over, through and around of hula-hoops on the floor.
TEACHING HINTS:
Scattered formation
When the teacher blows the whistle a given number of times that number of students must move into a hoop.
INSTRUCTIONS:
16 Runs clockwise
16 Runs counterclockwise
16 Jumps to center
16 Jumps back
8 count lift overhead
8 count lower to toes
4 count lift
4 count lower
Repeat all, but increase difficulty by holding chute overhead on CW run
Release on last lift.
After the aerobic movements above have been learned, stop the music, and insert the exercises below.
1. Toe Touches: Lift chute taut to chin. Bend forward and touch grip to toes. Hold taut to chin.
2. Curl Ups: Curl-up, bend knees, lie back, extend legs. Repeat 16 times. Hold Parachute sitting position in a circle. Curl up, bent knees. Extended legs under chute and lie on back.
3. Dorsal Lifts: Prone position with head toward chute with arms straight and the chest taut. Lift arms and chest and hold for 4 counts.
4. Sitting Leg Lift: Sit with legs under chute; on signal lift a leg off ground for 6 to 10 seconds. Try to keep leg straight. Alternate legs. Try a variation: Side leg lefts. Lie on side. Lift top leg and lower.
TEACHING HINTS:
“Run left”
“Run right”
“Jump to center!”
“Jump back and tighten chute!”
“Lift overhead!” (8 Counts.)
“Lower to toes”
“Again!” “Up! Down!”
“Hold overhead and run left!” (32 Counts.)
“Hold at waist and run right!”
“Lift overhead!” (16 Counts.)
“Lower to toes!”
“Lift & Release!”
INSTRUCTIONS:
Students will use their compasses and stand on a number on the floor. They will then find the bearings for the corresponding numeral on the walls around them.
INSTRUCTIONS:
More than one person will be “it” to begin the game and the team with the most people at the end wins.
This relay is like the fetch relay, except that after 1 person has been fetched, both players run back and pick up another player. The pattern continues until all squad members are running back and forth, picking up the remaining members.
TEACHING HINTS:
Use Whistle Mixer to create line/squads of 5-6.
Place lines at one end of area with one person opposite line at other end of area.
Modify the game with the introduction of two separate teams. The team that catches the most people or has more people in their line at the end, wins the relays.
INSTRUCTIONS:
How does Partner Racetrack Fitness help you?
Review elements of compass reading that students may still need to work on.
How did the sport of Orienteering come to be?
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