Participate in the Seat Roll and Jog demonstrating agility, jogging skills and following the instructions described by the instructor.
Participate in the Rabbit in the Hat fitness to improve aerobic endurance, strength, muscular endurance, and flexibility.
Demonstrate forehand, backhand serves, rallying and ball control using form demonstrated by the instructor.
Participate in Entanglement demonstrating creativity and cooperative skills as presented by the instructor during the closing portion of class.
NATIONAL STANDARDS: 1-5
Introductory Activity (2-3 Minutes)
Seat Roll and Jog
Direct students to seat roll right/left with hand signal. Alternate rolls with jogging in place.
Student begins on “all fours” with head up looking at teacher for instructions.
Fitness Development (8-12 Minutes)
Rabbit in the Hat Fitness
Various fitness activities are written on index cards and then placed in a “hat” (shoe box). The shoe box can then be placed at the center of the gym or at another convenient place for students to pick up and return the cards. Students can work alone or with a partner. Partners take turns selecting the fitness card from the box. Following are some suggested fitness activities:
Dribble the basketball down and back up the length of the gym.
Do a crab walk across the width of the gym.
Jog and shake hands with eight different people. Tell them to have a good day.
Perform two layup shots at three different baskets.
Slide to the drinking fountain and get a drink.
Do carioca steps around the basketball court two times.
Perform a mirror drill with a partner for 30 seconds.
Jog over and tell your teacher that physical education is a fun activity.
Perform three partner resistance exercises with a different partner.
Using Whistle Mixer, make groups of 5 – 6 to begin at each station.
Music can be programmed on a playlist for 30-second intervals to structure the transitions for students. A 10-second interval without music signals getting a new card. Students then perform as many repetitions as possible while the music is playing. This method allows more individualization for students with varying fitness and skill abilities. Students should be challenged to do as many activities as possible and try to improve as the units continue.
Lesson Focus (15-20 Minutes)
Review serves, forehand and backhand drives
Rally using serves, forehand and backhand drives
Scattered around demonstration table Use Whistle Mixer to create groups of 4. Assign tables.
Closing Activity (5 Minutes)
Divide the class into two or more groups. Each group makes a tight circle with arms pointing toward the middle. In each group, students hold someone’s hand until everybody is holding hands. Each person must hold a hand of two different people and not hold the hands of the people on either side. On signal, the two groups race to see which group can untangle first without disjoining hands. The group may end up in either one large circle or two smaller, connecting circles. People can be facing different directions when finished.