EQUIPMENT:
OUTCOMES:
The student will:
NATIONAL STANDARDS: 1-5
INSTRUCTIONS:
Students use a locomotor movement (run, skip, slide, gallop) to move around. When whistle is blown, students run to a partner and jump in air and give each other a “high five” and then continue moving until whistle is blown again.
TEACHING HINTS:
Scattered formation in area marked off by cones.
Alternate locomotor movements.
INSTRUCTIONS:
Agility run between and around cones
Hop through hula hoops
Hurdle over 3 benches set up with space between them
Leap/jump over ropes set up on a diagonal
Crab walk (feet first) length of a mat
Log roll down the length of a mat
Jump rope 10 times using “Hot Peppers”
Skip around cones set up
Crab walk (hands first) between markers/cones
Curl-ups
Jog around the area
Push-ups
Stretching activities
TEACHING HINTS:
Use Whistle Mixer to create groups to begin at designated stations.
Make signs for movement at each station.
Use music to motivate moving through obstacle course. Create intervals with 30 seconds of music followed by 5 seconds of silence to change stations.
INSTRUCTIONS:
Explain Basic Rules of Ultimate Frisbee
Explain field boundaries and end zones.
The Frisbee must be thrown to advance up field.
Players are allowed to take one step after catching the Frisbee.
If Frisbee is dropped or held for more than 5 seconds, the Frisbee changes team possession. An pposing player counts to five to determine change of possession,
Ultimate Frisbee is a no contact sport.
Throwing Long Distances
Partners throw to each other to distances you’ve identified with cones.
Increase challenge for successful students by having one student hold a hoop for partner to try to pass Frisbee through the hoop.
TEACHING HINTS:
Use Back-to-Back to create partner. Identify one to collect Frisbee.
Mark throwing distance with cones.
Allow each student at least 10 throws.
Encourage students to keep their eye on the target cone.
Cue: “Follow through and let the body do the work”
INSTRUCTIONS:
Players stand 10 yards apart and throw the disc back and forth. The throws must be accurate and catchable. One point is awarded for a two-handed catch and 2 points for a one-handed catch. A player must score 21 points and win by 2 points.
INSTRUCTIONS:
Describe two rules of Ultimate Frisbee explained to you today.
What muscles were used today during Fitness?
What techniques do you need to be sure to use to be able to throw the Frisbee a long distance?
Cheer: Frisbee, Frisbee, far away! We love Frisbee everyday!
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