EQUIPMENT:
OUTCOMES:
Upon completion of this lesson, you will:
NATIONAL STANDARDS: 1-5
INSTRUCTIONS:
Students assume prone position with heads close together and legs extended outward like the spokes of a wheel. One person starts by getting up and moving around the circle over the other students without touching anyone. The last person who is passed is the next participant. The activity can be done with 4 to 12 people.
TEACHING HINTS:
This can be run like a relay after students learn how to complete it. Divide class into groups of 8-9. First group to have all their players move over all teammates wins.
Scatter formation
INSTRUCTIONS:
Five or six fitness activities are arranged in the center (the Pit) of a large circle outlined with marking spots (the racetrack). Place tumbling mats in the center of the racetrack to delineate the pit stop area. Students work with a partner and alternate running (or doing other locomotor movements) around the racetrack and going to the pit to perform a strength or flexibility exercise. A different exercise should be performed each time, so students assure variety in their workout.
The following are some examples of exercises that can be used for Pit exercises.
1. Arm Circles
2. Bend and Twist
3. Abdominal Challenges
4. Knee to Chest Curl
5. Push-Up Challenges
6. Trunk Twister
TEACHING HINTS:
Intervals of 30 seconds of music with 10 seconds of silence can be used to signal role changes. The student who was running the track now goes to the pit to exercise and vice versa.
Assure that students run under control (not as fast as they can) and in the same direction.
Allow students to perform at a level they feel comfortable. Youngsters are genetically different and should not be expected to do the same amount of exercise repetitions.
INSTRUCTIONS:
Introduce and handout Task Sheets 26 – 29.
Task Sheet 26: Program Designs
Task Sheet 27: Sequencing Exercises
Task Sheet 28: Leg Curl
Task Sheet 29: Heel Lift
TEACHING HINTS:
Discuss program design and properly sequencing exercises with the entire class. After completing the discussion followed by Q&A, have the students self-check their understanding.
Have students find a partner and complete Task Sheets 28 and 29.
INSTRUCTIONS:
Four teams are organized, each of which forms one side of a square. Players sit down, facing in, with hands braced behind them. The members of each team are numbered consecutively. Players wait until their number is called. Eight active players (two from each team) move in crab position and try to kick the cageball over any one of the three opposing teams. The sideline players can also kick the ball. Ordinarily, the hands are not used, but can be allowed in the learning stages of the game.
A point is scored against a team that allows the ball to go over its line. A ball that goes out at the corner between teams is dead and replayed. After a short bout of time (10 to 20 seconds), the active players retire to their teams and another number is called. The team with the fewest points wins the game. This game is strenuous for the active players, so rotate them often.
© 2021 Gopher Sport. All Rights Reserved.
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